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Showing posts with label News. Show all posts
Showing posts with label News. Show all posts

Wednesday, March 11, 2015

The Sims 4: New Game Patch (March 10th, 2015)

There’s a new Sims 4 update available now in Origin. If you have automatic updates enabled in Origin’s “Application Settings”, the game will auto update once you open Origin. If you have auto updates disabled, you will need to manually update by clicking on the game in your library.

To ensure your game is up to date, check the game version found in Documents > Electronic Arts > The Sims 4 > GameVersion.txt. Your game should now read: Version 1.4.114.1010 (PC) / 1.4.114.1210 (Mac). If you have updated but it is not showing the correct game version, delete the GameVersion.txt file, restart the game, and all will be corrected.


Remove all MODS and Custom Content before updating your game 



Update: 03/10/2015 – PC Version 1.4.114.1010 / Mac Version 1.4.114.1210

Hey Simmers,

March is upon us, Get to Work is pushing against the door, and the color green shall soon reach a pinnacle of popularity, if only for a day. And we have an update ready to release.

It’s a small update that fixes a few crashes for Mac and PC that the community has helped us track down and reproduce. And a little bit of content.

What’s new? It’s St. Patrick’s Day or St. Paddy’s Day, (as I learned this week, it’s not St. Patty’s… who knew?)! Top off your Sim with a bit o’tha green by plopping on a new hat for your male and female Sims, found in Create a Sim. And a new gnome has joined us! Search for the Bare Essentials Gnome to adorn your abode.

Thank you all for the save files, feedback, and help we get in narrowing down issues, and improving on The Sims 4 experience for everyone!





Crash / Performance (General)
We fixed a ‘failed to load object’ error that was returning the player to the neighborhood map when attempting to load into a lot.
This error was the result of an invalid fallback being called when we ran into a load error. Essentially, if we were looking for a sofa and we couldn’t find the sofa, we would say “Hey, there is no sofa” and kick the request back. Which would then say “But I need a sofa.” And this would go back and forth until finally someone would just give up, storm off angry, and say “Fine, if there is no sofa, there is no game, and you can forget about dinner, cuddling, and now we are going to go visit my mother, and yes, you ARE coming with me!”
Players who have Nvidia GTX 960, 970, or 980 video cards should no longer get the “Unrecognized Video Card” error upon launching the game.
We fixed a crash that could occur on load due to “lot caching,” which was fixed… by removing the cache. Au revoir.
We fixed an issue that could lead to an infinite load when travelling that was due to certain world objects (trees, rocks, or similar) failing to load. Rather than hanging, we now just advance the load.
And by advance the load, it is meant that we step over the request, and move on to the next. Like when you are reading your daughter’s Christmas wish list, and you just ignore the “pony” and “little brother” line items.
Fixed an issue where browsing the gallery could lead to a crash.
We fixed a few crashes that were affecting some users on both Mac and PC… yea, that’s pretty generic. To be specific, we fixed crash category 0xd12c29, 0x4518fe, 0xb72d33, and 0x34bc94. Maybe that was too specific? I’m not sure I can do better in this case, um… we fixed a Graphics::Texture, Pathplanner:containsFast, FamilyManager, and SetNotificationFunction crash. Totally not helpful. Let’s just go with “Mac and PC are now more stable as a result of these fixes.”

Crash / Performance (Mac)


Fixed an issue that was preventing the game from launching, and display an “Unable to start, initialization” error if the players save file had lots of custom content installed due to a file handle issue on OSX. This fix should allow you to comfortably have approximately ~1000 pieces of custom content as opposed to 20 which was the case previously.
Fixed a crash that was the result of using a mouse with more than 5 buttons. It is once again safe to use these mice! It should be noted however, that no mice were harmed in the testing of our fix, all mice were handled with the utmost care, treated with respect, and held for only the shortest amount of time, before we released them once again to live amongst their own kind. Not that we are against mice and human cohabitation, only that without understanding the desire of the mouse, it can only be considered inhumane to force the mice to remain in our environment.
We fixed a texture loading issue that was causing some systems to have Sims appear without texture upon loading into Create-a-Sim.

Interface (Mac)


It is now possible to change the refresh rate in the Game Options, Graphics tab.
If you launched the game in fullscreen and then exit fullscreen, the yellow minimize button was disappearing upon exiting fullscreen. As a side note, if you are aware of the official name for the “yellow minimize button,” that would be great, because our bug report referred to it as “the yellow minimize button in the top left of the window” and I have to wonder if it has a simpler name, like the minimize button or maybe they just call it Bob. Click on Bob to minimize. Did you click Bob? Have you seen Bob? He minimizes things for you. Takes away your cares, shrinks them away… Bob.
If you launched the game in fullscreen and then exit fullscreen, the green fullscreen button was disappearing upon exiting fullscreen. As a side note, if you are aware of the official name for the “green fullscreen button,” that would be great, because… didn’t I already write this note? So, yea… Bob Junior. Okay, this is just weird. Why do I have 2 bug reports about 2 buttons that are right next to each other in screen space? They’re fixed now, Bob and Bob Jr.
You should no longer be able to edge scroll while the options menu is open.

Much appreciation and admiration,

-SimGuruGnome

Friday, February 20, 2015

The Sims 4: New Game Patch (Mac – February 20th, 2015)

There’s a new Sims 4 Mac update available now in Origin. If you have automatic updates enabled in Origin’s “Application Settings”, the game will auto update once you open Origin. If you have auto updates disabled, you will need to manually update by clicking on the game in your library.

To ensure your game is up to date, check the game version found in Documents > Electronic Arts > The Sims 4 > GameVersion.txt. Your game should now read: Version 1.4.103.1210. If you have updated but it is not showing the correct game version, delete the GameVersion.txt file, restart the game, and all will be corrected.

:!: Remove all MODS and Custom Content before updating your game :!:
Update: 2/20/2015 – Version 1.4.103.1210 (Mac Only)

Hey Simmers

The Sims 4 has been released for the Mac! Woo-yea! But you knew that, and we’re really happy to see folks having fun with the Sims on their platform of choice!

We have also been listening to feedback, and have heard the reports of some players using Mods and Custom Content that are experiencing problems (polite way of saying crashes), and we have some fixes ready to go!
Fixed an issue where the Use of Script Mods was causing the game to crash on boot.
Fixed an issue where some Custom Content was crashing when selecting it in Create A Sim.
Since there is so much custom content available, we cannot say for certain that the patch will fix *every* instance of this type of crash, but we expect it will correct a significant majority of them.

More details about these fixes and some workarounds for other custom content issues can be found in the forum post “Issues with Mods and CC in The Sims 4 on Mac.” 

Thank you

SimGuruGnome
(posted on behalf of the cutest gnome of all

Thursday, February 12, 2015

The Sims 4 Get To Work FAQ + Minimum Specs

1. When will The Sims 4 Get to Work be available?
The Sims 4 Get to Work will be available starting April 2015 in North America. Please check your local TheSims.com website for your local release date.

2. What’s new about The Sims 4 Get to Work expansion pack?
The Sims 4 Get to Work is an entirely new way to play The Sims 4. Actively control your Sims while they’re at work and determine whether they spend their days saving lives as a daring Doctor, solving crimes as a fearless Detective, crafting inventions as a mad Scientist, or creating their own retail businesses trying to become a Simoleonaire.

3. What is an Expansion Pack?
An expansion pack provides substantial new gameplay content, with new features, lots of objects and stuff. Each expansion pack focuses on a theme and offers extensive gameplay on that theme.

4. What is The Sims 4 Get to Work rated?
It is not yet rated.

5. Do I need to own The Sims 4 game to play The Sims 4 Get to Work?
Yes, The Sims 4 game is required to install and play The Sims 4 Get to Work.

6. Do I need to purchase the PC and Mac versions separately?
Just like The Sims 4 game, one purchase gets you both the PC and Mac versions.

7. What are the PC minimum system requirements for The Sims 4 Get to Work?

MINIMUM OS: Windows XP (SP3), Windows Vista (SP2), Windows 7 (SP1), Windows 8, or Windows 8.1 CPU: 1.8 GHz Intel Core 2 Duo, AMD Athlon 64 Dual-Core 4000+ or equivalent (For computers using built-in graphics chipsets, the game requires 2.0 GHz Intel Core 2 Duo, 2.0 GHz AMD Turion 64 X2 TL-62 or equivalent)
RAM: At least 2 GB RAM
DISC DRIVE: DVD ROM drive required for installation only
HARD DRIVE: At least 2 GB of free space (12 GB if installing with The Sims 4) with at least 1 GB additional space for custom content and saved games
VIDEO: 128 MB of Video RAM and support for Pixel Shader 3.0. Supported Video Cards: NVIDIA GeForce 6600 or better, ATI Radeon X1300 or better, Intel GMA X4500 or better
DIRECTX: DirectX 9.0c compatible
SOUND CARD: DirectX 9.0c Compatible
INPUT: Keyboard and Mouse
ONLINE REQUIREMENTS: Internet connection required for product activation.

8. What are the MAC minimum system requirements for The Sims 4 Get to Work?

MINIMUM OS: Mac OS® X 10.7.5 (Lion) CPU: Intel Core 2 Duo 2.4GHz Processor or better
RAM: At least 4 GB RAM
HARD DRIVE: At least 2 GB of free space (12 GB if installing with The Sims 4) with at least 1 GB additional space for custom content and saved games
VIDEO: NVIDIA GeForce 9600M GT, ATI Radeon HD 2600 Pro or better. Video RAM of 256MB or better
INPUT: Keyboard and Mouse
ONLINE REQUIREMENTS: Internet connection required for product activation.

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Wednesday, February 4, 2015

The Sims Anniversary Sale: Save Up To 50% at Origin

To celebrate The Sims’ 15th Anniversary, Origin is offering discounts of up to 50% on Sims titles, including The Sims 4. Sale ends February 13th at 10am Pacific, so be sure to take advantage of the sale while it lasts!

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Click On Picture

Pre-Order The Sims 4 Get To Work on Origin

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Click On Pic To Pre Order

Rule the Workplace

You rule the workplace with The Sims 4 Get to Work. Actively control your Sims while they’re on the job, and determine whether they're headed toward a big promotion or are becoming the workplace menace. Jump to the rescue and save countless lives as a Doctor, torment your neighbors with mischievous inventions as a Scientist, or investigate crime scenes and crack the big cases as a Detective. If you’d rather be your own boss, you can even create, customize, and manage your own retail businesses and become a Simoleonaire! You decide how your Sims get to work.

Become a Doctor, Detective, or Scientist. Grab a badge, a stethoscope, or a lab coat, and get to work! Control your Sims in all-new career venues, and use your analytical mastermind to create crazy inventions as a Scientist, see what secrets you uncover as you investigate crime scenes as a Detective, or treat patients, deliver babies, and perform emergency surgery as a Doctor. 

Create unique retail businesses. You rule your business! Create any type of retail business you desire, including bakeries, clothing boutiques, art galleries, bookstores, and many more. Customize every facet of your business with Build Mode and watch the Simoleons roll in! Select what items to sell, manage your employees as you see fit, and schmooze your customers to close the sale. 

Learn new skills. Teach your Sims some new skills to create more unique objects to enjoy in The Sims 4. Capture the picture-perfect photo or bake and decorate a delicious treat with the new Photography and Baking skills. Display your creations at home or sell them to earn some extra Simoleons! 

REQUIRES THE SIMS 4 GAME (SOLD SEPARATELY) AND ALL GAME UPDATES TO PLAY.

Sunday, November 2, 2014

Updates On Pools

( Recap of pools in The Sims 4 )
Pool Features confirmed:
- Ability to change the depth of the pool
- Drowning
- Sims can have Bladder Failure in the pool
- Sims can sit on the edge of the pool
Swimsuits will also return with the pool update this November and both of them are free of charge! The Sims Twitter confirmed that they'll announce something big in a live broadcast on 4th November, Tuesday at their official Twitch Channel! The live broadcast will start at 12pm Pacific




Download News Here

Wednesday, October 1, 2014

EA Announces New Game Content Via Game Patches

During an EA conference call this morning, The Sims team officially announced they will begin delivering brand new game content/features via free Sims 4 patches. The first game update will be hitting your games today!

Along with this official announcement, EA also provided us with some exclusive images of some of the upcoming content. Expect the formal announcement the team later today on the Twitch Broadcast.


• Ghosts (October 1st)

• Star Wars Costumes (October 1st)

• New Gnome (October 1st)

• New Eye Colors (October 1st)

• Pools (November 2014)

• Careers (December 2014)



Note: This post was updated to correct the release month for Careers. They will be released in December, and not in November as originally stated.